Spy Secondaries
Spy Secondaries
Last updated
Spy Secondaries
Last updated
+40% Cloak Duration
+200% Cloak Drain Rate
-50% Cloak Regen Rate (30s)
-50% Cloak Meter when Feign Death is Activated
Cloak Type: Feign Death
Leave a fake corpse on taking damage and temporarily gain invisibility, speed and damage resistance.
A crutch for some or a tactical advantage for others (really just a crutch), the Dead Ringer is one of the more powerful items in TF2 ZE. Those familiar with vanilla TF2 can see why. Holding this out, you will be able to tank most sources of damage - you'll notably have less damage resistance to map hazards. Use it to weave in and out of zombie hordes by going in for stabs and tanking a hit if things don't go according to plan. When used against NPCs and bosses, the Dead Ringer mitigates some of damage they deal to you, potentially saving your life! This weapon allows Spy to be a fantastic doorhugger on maps where hazards could easily kill a Scout. Also be mindful that the Dead Ringer gives a speed boost on activation, allowing you rush triggers much quicker by purposely activating it upon receiving fall damage. The speed boost should help with the flow of fighting zombies, but expect expecting zombies to account for it and be on the lookout. Additionally, watch out for any Mutations that cause AoE damage as they can proc your Dead Ringer too early. You can even cheese boss attacks with this especially if healing is disabled!
+25 Max HP on wearer
100% faster cloak degeneration rate (~6s total cloak time))
Alt-Fire: Turn invisible. Cannot attack while invisible.
Bumping in to enemies will make you slightly visible to enemies.
When Invisible: Will not gain cloak meter from ammo boxes.
Currently the Cloak and Dagger provides Spies that endeavor around backstab farming with an option to tank another hit from zombies (in most cases; will still instantly die to a few specific zombie weapon interactions or sniper enzyme), being a decent alternative to the DR in boss fights without sacrificing any niche of cloaking to sneak behind groups of zombies.
To stop any potential of perma cloaking in maps with ammo-box spawns; it will no longer gain cloak from these while invisible.
Alt-Fire: Turn invisible. Cannot attack while invisible.
When Invisible: No Cloak Blink [You will remain invisible upon bumping into enemies]
When Invisible: Will not gain cloak meter from ammo boxes.
The Invisibility Watch won't be as powerful a utility as the Dead Ringer, especially for doorhugging, as NPCs and bosses will still chase after you even while you're invisible. But, it'll at least allow you to sneak into the zombie backlines more easily as bumping zombies won't reveal you. Use this with a more careful playstyle of actually backstabbing zombies, sneaking past enemy lines, and striking when you see fit. Just be mindful that, unless at full HP, you'll typically die in one hit from a zombie melee, forcing you to be more mindful of your position and avoid getting caught out.
To stop any potential of perma cloaking in maps with ammo-box spawns; it will no longer gain cloak from these while invisible.