TF2 Zombie Escape Guide
  • What is Zombie Escape?
  • ⭐Highlights
    • Bhopping
    • !zload
    • Gamemode Changes 5/20/2025
    • Recent Maps 6/3/2025
      • Legacy Maps
    • Map List (+Map Records!)
  • πŸ“–General Overview
    • Mod Mechanics
    • New Player's Guide
    • How to Play as Humans
      • Human Class Overviews
      • Human Mechanics
    • How to Play as Zombies
      • Zombie Mutations Overview
      • Zombie Mechanics
      • Niche Mechanic Uses
    • Leading
    • Defending and Falling Back
    • Boosting 101
    • Terminology and Slang
    • Useful Commands
    • Where to Play
  • βš”οΈHuman/Zombie Guides (Stats Here!)
    • Meet The Humans (+Weapons!)
      • ⚾Scout
        • Scout Primaries
        • Scout Secondaries
        • Scout Melees
      • πŸš€Soldier
        • Soldier Primaries
        • Soldier Secondaries
        • Soldier Melees
      • πŸ”₯Pyro
        • Pyro Primaries
        • Pyro Secondaries
        • Pyro Melees
      • πŸ’£Demoman
        • Demoman Primaries
        • Demoman Secondaries
        • Demoman Melees
      • πŸ‘ŠHeavy
        • Heavy Primaries
        • Heavy Secondaries
        • Heavy Melees
      • πŸ”§Engineer
        • Engineer Primaries
        • Engineer Secondaries
        • Engineer Melees
      • πŸ₯Medic
        • Medic Primaries
        • Medic Secondaries
        • Medic Melees
      • πŸ‡³πŸ‡ΏSniper
        • Sniper Primaries
        • Sniper Secondaries
        • Sniper Melees
      • πŸ—‘οΈSpy
        • Spy Primaries
        • Spy Secondaries
        • Spy Melees
        • Spy Sappers
    • Meet The Zombies
      • Zombie Scout
      • Zombie Soldier
      • Zombie Pyro
      • Zombie Demoman
      • Zombie Heavy
      • Zombie Engineer
      • Zombie Medic
      • Zombie Sniper
      • Zombie Spy
    • Human Meta (+Loadouts!)
      • [OPTIMAL DPS] + Team Comps
      • Class Loadouts (Scout/Soldier/Pyro)
      • Class Loadouts (Demoman/Heavy/Engineer)
      • Class Loadouts (Medic/Sniper/Spy)
  • πŸŒ€Elements of Zombie Escape
    • Parkour
    • Surf
    • Lasers
      • Ping Issue
    • Items
      • Common Items
    • NPCs and Bosses
      • Bosses
  • βš™οΈMiscellaneous Info
    • Miscellaneous Info...
    • Stat Explanation
    • TF2 Systems
    • Useful Console Commands and Keybinds
    • Better Flashlight
    • Map Guides
    • Editor Notes
    • ⭐Afterword⭐
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  1. General Overview

Useful Commands

There are several commands that Skial servers typically allow for Zombie Escape. They perform a variety of functions and can help improve your experience while playing.

PreviousTerminology and SlangNextWhere to Play

Last updated 3 months ago

Note: Each command is prefixed by an exclamation mark ( ! ) or a frontslash ( / ).

  • Using an exclamation mark ( ! ) broadcasts your commands in chat.

  • Using a frontslash (/) silences your commands, effectively stopping them from broadcasting in chat so long as the command is valid. Feel free to use it to avoid chat clutter or if you're feeling shy!

Note 2: While somewhat relevant to commands, note that using custom configs or commands for frame-rate boosts (like mastercomfig) will VERY likely cause issues with Zombie Escape such as crashing or having invisible models.

Instead, if you want to save some frames you should try using the server's hideteam command listed below.

These commands have now been organized: (a-z)

Command
Description

bhop

Toggles on/off bhopping mechanics for the player. Certain maps might disable bhop mechanics entirely so this may not work universally.

flashlight

Emits a small light in front of you which can be useful on darker maps.

You can also achieve this effect by typing in

sm_flashlight

or

mp_flashlight 1

impulse 100

in your TF2 console.

To turn off your flashlight, simply use this or the console command again.

hideteam

Hides the player models of those on your team. It does not hide players with items or players using custom cosmetics from the Skial item plugin.

You can also achieve this effect by typing in sm_hideteam in your TF2 console.

To unhide your teammates, simply use this or the console command again.

ignore

Mutes a specified player's voicechat only for yourself for the duration of the map. The player name specified as an argument will pattern match to the closest user. If multiple users share the same string pattern in their name, the command will fail and you will have to enter a more specific name.

Example: There are two users Johnny and Joe

β€’ /ignore Johnny- ignores Johnny

β€’ /ignore John - pattern matches to Johnny and ignores Johnny

β€’ /ignore Jo - pattern matches to multiple users and fails to execute

β€’ /ignore Mama - pattern matches to no user currently on the server and fails

You can also type /ignore @all to mute everyone at once.

To unignore a player, simply use this command again with the player you wish to unmute.

items

Allows you to access the Skial item plugin, so you can equip and customize any cosmetics or items for use on the server.

jointeam spectator

Currently, normal players cannot join spectator until the end of a round - this command (if binded) lets you quickly do it without opening the UI in the short time frame you have.

With this command, you can (legallyβ„’) gain zombie priority without inflating zombie numbers beyond intended, retain your scoreboard numbers, and not have to retry (reconnect to the server) entirely.

Use command at round end > Wait in spectator until next round is in warmup phase > Click BLU (Humans) > You will be moved to top of the autobalance queue for zombie team.

leadermenu

A function that brings up the option to use leader markers without the use of voice-commands (leader only of course); this can also be used to enable leader voice-chat priority over all other speakers.

logo

this one actually isn't all that important it just toggles the very small 'Skial.com' logo that occasionally fades in and out near chat; if it annoys you as much as it does for me.

nextmap

Specifically must be typed without a ! or / pre-fix; indicates whether or not the next map has already been voted upon and indicates the next map on round-end.

nominate

Provides a list of maps that you can choose from to add to the next map voting poll. Note that you can only nominate one map at a time and that some maps may not be able to be nominated due to a map cooldown.

The full map name does not need to be typed to select a map;

eg nominate squid, nominate dead (for Squid Game and Deadcore respectively.)

noshake

Disables map screen-shaking features. Should work on Cosmo Canyon, Best Korea, etc...

quitleader

Allows you to quit the leader position and let other players become the leader. Once you quit being the leader, you cannot become it again for the duration of the round.

rtv

Allows you to Rock the Vote and contribute to a server poll of whether or not to change the map. Enough RTVs will cause the map to change on the next round or during the current round if a map change had already been queued by the server.

stuck

If stuck inside a prop or object, this will teleport you to the closest teammate. Does not work if you are the last one of your team alive.

You can also achieve this effect by typing in sm_stuck in your TF2 console.

thirdperson, tp, β€Šor 3

Changes the camera into a third-person perspective.

To enter back into first-person perspective, simply use this command again. (Toggle on/off)

vl

Allow you to vote for a player to become the leader. It takes 5 votes for them to be a leader.

votemenu

Opens up a menu of options that players may vote on: β€’ Change Difficulty: changes the current difficulty to either Normal mode or Noob mode (Majority Required) β€Šβ€Šβ€’ Mute and Gag: prevents a player from using voice chat and text chat. It also prevents β€Šβ€Šthem from being able to pick up map items or nominating maps (70% required) β€’ Slay: slays a player (70% required) β€Šβ€Šβ€’ Ban: bans a player from the server for 30 minutes (90% required) Be careful with votes as misuse could potentially get you muted for a long time!

ze_map_debug_hp

Prints the HP of the last counter/breakable accessed by the boss HP plugin. Some bosses will have the counter refilled multiple times. Useful for reading exact boss health.

ze_map_pickups

Prints out a list of every player on the server currently holding an item. Useful to track item users for callouts, current alive zombie items, or to votemute for abusing items.

ze_queue

Prints out a queue of the player-list in line for autobalance to zombie team; best viewed inside console. Spectators are highest priority for auto, then players @ top of list. Team 1 = Spectator Team 2 = RED (Zombie) Team 3 = BLU (Human)

zload

Allows you to instantly swap between weapons for your current class. Limited to 3 uses per round.

eg; !zload Shotgun, !zload Liberty, !zload Mangler

(Pending dedicated zload page redirect.)

zmenu

Allows you to select between the flashlight, stuck, and hideteam commands via number keys.

Note that you will have to perform extra steps to use mp_flashlight. Check the section.

πŸ“–
Better Flashlight