> For the complete documentation index, see [llms.txt](https://tf2zombieescape.gitbook.io/tf2-zombie-escape-guide/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tf2zombieescape.gitbook.io/tf2-zombie-escape-guide/human-zombie-guides-stats-here/human-meta-discussion-outdated-+loadouts.md).

# Human Meta (+Loadouts!)

<figure><img src="/files/0FHwnCMnba71smgdevlL" alt="" width="479"><figcaption></figcaption></figure>

Sure the team *can* go 40 Snipers all with jarate and throw piss at the zombies but it's nowhere near as effective as simply maxing out on Heavies on a difficult map.&#x20;

We'll talk about how to play each class, some of the more advanced strategies that you can do to improve your gameplay, things to watch out for and [**ideal**](/tf2-zombie-escape-guide/human-zombie-guides-stats-here/human-meta-discussion-outdated-+loadouts/class-loadouts-scout-soldier-pyro.md) [**weapon**](/tf2-zombie-escape-guide/human-zombie-guides-stats-here/human-meta-discussion-outdated-+loadouts/class-loadouts-demoman-heavy-engineer.md) [**loadouts!**](/tf2-zombie-escape-guide/human-zombie-guides-stats-here/human-meta-discussion-outdated-+loadouts/class-loadouts-medic-sniper-spy.md)

Despite all of this, remember that the game is meant to be for fun and that you shouldn't force people to play the way you want them to play as most people will typically do their own thing! Take it easy!
