TF2 Zombie Escape Guide
  • What is Zombie Escape?
  • ⭐Highlights
    • Bhopping
    • !zload
    • Gamemode Changes 5/20/2025
    • Recent Maps 6/3/2025
      • Legacy Maps
    • Map List (+Map Records!)
  • 📖General Overview
    • Mod Mechanics
    • New Player's Guide
    • How to Play as Humans
      • Human Class Overviews
      • Human Mechanics
    • How to Play as Zombies
      • Zombie Mutations Overview
      • Zombie Mechanics
      • Niche Mechanic Uses
    • Leading
    • Defending and Falling Back
    • Boosting 101
    • Terminology and Slang
    • Useful Commands
    • Where to Play
  • ⚔️Human/Zombie Guides (Stats Here!)
    • Meet The Humans (+Weapons!)
      • ⚾Scout
        • Scout Primaries
        • Scout Secondaries
        • Scout Melees
      • 🚀Soldier
        • Soldier Primaries
        • Soldier Secondaries
        • Soldier Melees
      • 🔥Pyro
        • Pyro Primaries
        • Pyro Secondaries
        • Pyro Melees
      • 💣Demoman
        • Demoman Primaries
        • Demoman Secondaries
        • Demoman Melees
      • 👊Heavy
        • Heavy Primaries
        • Heavy Secondaries
        • Heavy Melees
      • 🔧Engineer
        • Engineer Primaries
        • Engineer Secondaries
        • Engineer Melees
      • 🏥Medic
        • Medic Primaries
        • Medic Secondaries
        • Medic Melees
      • 🇳🇿Sniper
        • Sniper Primaries
        • Sniper Secondaries
        • Sniper Melees
      • 🗡️Spy
        • Spy Primaries
        • Spy Secondaries
        • Spy Melees
        • Spy Sappers
    • Meet The Zombies
      • Zombie Scout
      • Zombie Soldier
      • Zombie Pyro
      • Zombie Demoman
      • Zombie Heavy
      • Zombie Engineer
      • Zombie Medic
      • Zombie Sniper
      • Zombie Spy
    • Human Meta (+Loadouts!)
      • [OPTIMAL DPS] + Team Comps
      • Class Loadouts (Scout/Soldier/Pyro)
      • Class Loadouts (Demoman/Heavy/Engineer)
      • Class Loadouts (Medic/Sniper/Spy)
  • 🌀Elements of Zombie Escape
    • Parkour
    • Surf
    • Lasers
      • Ping Issue
    • Items
      • Common Items
    • NPCs and Bosses
      • Bosses
  • ⚙️Miscellaneous Info
    • Miscellaneous Info...
    • Stat Explanation
    • TF2 Systems
    • Useful Console Commands and Keybinds
    • Better Flashlight
    • Map Guides
    • Editor Notes
    • ⭐Afterword⭐
Powered by GitBook
On this page
  • Warrior's Spirit
  • Eviction Notice
  • Gloves of Running Urgently (GRU)
  • Killing Gloves of Boxing
  • Fists
  • Holiday Punch
  • Fists of Steel
  1. Human/Zombie Guides (Stats Here!)
  2. Meet The Humans (+Weapons!)
  3. Heavy

Heavy Melees

Heavy Melee Options

PreviousHeavy SecondariesNextEngineer

Last updated 11 months ago

Warrior's Spirit

Attributes

When Held: +30% Damage Bonus

When Held: +50 Health Restored on Kill

When Held: +30% Damage Vulnerability on Wearer

When Held: +7 Health Regenerated per second on Wearer

Providing a hefty +7 hp regen while held out, the Warrior Spirit allows aggressive Heavies to play more independently from their team while also providing a way to heal without relying on lunch box items or if other healing sources are gone. While move speed can be nice, you are fast enough to reliably fall back and use shotguns to stall from behind so long as there are few enough zombies.

Eviction Notice

Attributes

+40% Faster Firing Speed

+8% Faster Move Speed on Wearer (276 hu/s)

-60% Damage Penalty

-100 Max Health on Wearer

On Hit: Gain a Speed Boost

Max HP Drain Mechanic Disabled

This option and the GRU are both equally balanced out in a sense that they offer the same movement speeds for different forms of penalties - and in this case, the Eviction Notice allows you to retain a high movement speed as Heavy passively, rather than being held out. What's the cost? Losing -100 of your max health means you won't be able to tank as many things as you could before - maybe the one extra hit from a zombie is going to matter on you, had you been able to live two hits.

You're effectively put into the same health pool as most light classes now; but you also have the option to cover with a secondary while retaining this speed bonus. Not that you normally would be meleeing zombies either, but you'll hit like a scout's fish even with a last survivor buff. It's really a matter of preference between Warrior's, GRU, or this on what you value most in your playstyle.

Gloves of Running Urgently (GRU)

Attributes

When Held: +20% Faster Move Speed on Wearer (276 hu/s)

-10% Slower Move Speed on Wearer (230 hu/s)

-50% Holster Speed

-50% Damage Vulnerability on Wearer

Max HP Drain Mechanic Disabled

An alternative to the previous two weapons, the Gloves of Running Urgently instead provide Heavy more speed when held out. While this is a great utility, the passive speed penalty forces the Heavy to fall back sooner and forces you to be be more passive by holding this out - definitely counterintuitive for the type of Heavies that like to shoot back with their shotguns while retreating. If you want that, look to the Eviction. Be mindful that the gloves make you take more damage universally while you're using them, to a point where almost anything, like NPCs, can one shot you while falling back! Generally, it's a preference between this and the Warrior's Spirit, as well as the Eviction notice - at a different tradeoff on the latter; maps with long runs would make this the more favored option, while maps with short routes and NPCs would make the Warrior's Spirit a more appealing option.

Attributes

+2% Faster Move Speed on Wearer

When Held: -20% Slower Firing Speed

When Held: On Kill: 5 seconds of 100% critical chance

The Killing Gloves of Boxing gives Heavy a very small boost in speed while held out without the punishing attribute of passively slowing you down. That small little upside makes the KGB rank above the fists.

Unlike all the other gloves weapons, at least you can try to taunt kill zombies with this.

Attributes

Critical hit forces victim to laugh

Always critical hit from behind

On Hit: Force enemies to laugh who are also wearing this item

Critical hits do no damage

You can also taunt kill zombies with this, but, on the off chance you have Crits, you won't actually be able to harm zombies. Plus any Holiday Punch wielding zombie Heavy will force you to laugh regardless of whether you were hit on the back or not, usually causing you to die!

Attributes

-100% Holster Speed

-40% Maximum Overheal on Wearer

-40% Health from Healers on Wearer

When Held: -40% Damage from Ranged Sources

When Held: +100% Damage from Melee Sources

Increased melee damage against melee using enemies with a penalty to healing to boot. If you enjoy making sure you die outright in one shot rather than getting infected with this out, go right ahead.

Killing Gloves of Boxing

Fists

Holiday Punch

Fists of Steel

⚔️
👊