Common Items
Items may differ map-to-map and in purpose, yet one may notice some that are repeatedly used across several maps. For example, Final Fantasy maps tend to share common items that may accomplish similar things. Of course, variations may still be present like a gravity item on one map not having as strong a pull or having a different area of effect versus another. This section simply details some of the shared common items.
Human Items
Fire
An AoE fire that damages and slows zombies
Electro
An AoE lightning that damages and slows zombies. It tends to be weaker than other items but may occasionally damage bosses
Wind
Pushes zombies around or in front of you. Typically follows you or stays in one spot. It has a tendency to boost zombies when not used in a narrow choke point
Gravity
Summons a vortex that sucks zombies inside of it and traps them for a few seconds
Ice/Snow/Freeze
Drastically reduce zombies' speed while potentially damaging them in an AoE
Earth
Summons a giant wall that can be used to block zombies or your team
Water
Usually pushes zombies upwards while slowing them down
Ammo
Gives Crits in an AOE/Infinite clip fire for duration of item
Heal
Heals in an AoE and is especially important for boss fights. May or may not follow you. Can sometimes grant temporary invulnerability to zombies
Trace/Mimic
Uses the effect of the most recently used item
Ultima
A one time use item that takes time to execute after activation. Usually kills zombies in a massive AoE.
Zombie Items
Gravity
Sucks in nearby humans near you, causing them to be in melee range
Warp/Nuke
Instantly kills humans nearby you
Heal
Sets the hp of you and zombies around you to a certain amount, may occasionally cause you to lose health as a result
Damage
Deal damage to humans nearby you, usually resulting in their death if they're still in your AoE
Confuse
Heavily obstructs human vision - enough to nearly blind or obstruct them for map hazards or zombie pressure
Freeze/Slow
Does as the name would imply, slows Humans down with a projectile or AoE to catch up to them and swarm upon
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